Subcategories
Animating (52)
Basics (26)
Character Modeling (4)
Composing (3)
Lighting (14)
Making of (41)
Modeling (211)
Rendering (17)
Scripting (1)
Special Effects (34)
Texturing / Materials (28)
3D Graphics: 3D Studio Max tutorialsShowing tutorials 60 to 80 out of 1179 3D Studio Max tutorials. | |||
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![]() Baking GI Shadows into a Single Texture Hello and welcome to this exercise about how to bake Global Illumination into just one texture. This is used mainly to import models to real-time 3D engines... Not yet rated with 76 hits Added on: Sep 20, 2012 |
General Texturing Techniques in 3D Studio MAX. Not yet rated with 67 hits Added on: Sep 20, 2012 |
Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way. So lets begin! Not yet rated with 83 hits Added on: Sep 20, 2012 |
Most of the objects started out as a box and then we proceeded to pull the edges/verts, cut, extrude (basic polymodeling tools). Only a few objects use Meshsmooth... Not yet rated with 72 hits Added on: Sep 20, 2012 |
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This scene was created mainly in 3dsmax and rendered with VRay. All textures are 3DTotal textures without exception, and just to show you how good they are,... Not yet rated with 76 hits Added on: Sep 20, 2012 |
Morphing is the simplest facial method and good for new and advanced artists. Morphing takes vertex positions from duplicated models and blends them onto the selected... Not yet rated with 62 hits Added on: Sep 19, 2012 |
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![]() How to Build and Destroy a Procedural Wall In this tutorial we will create and destroy a procedural wall in 3dsmAX using Standard Geometry, SpaceWarps and ParticleFlow without any scripting techniques.... Not yet rated with 55 hits Added on: Sep 19, 2012 |
In this tutorial will see some basic things about animation that can help you build your animation skill. To tell you the truth this is just a simple animation... Not yet rated with 39 hits Added on: Sep 19, 2012 |
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Hi everyone. This little overview sheet is designed to let you know of the new tools (and some old ones too) that r4 has for character animators. So, lets... Not yet rated with 49 hits Added on: Sep 19, 2012 |
This is a simple technique, nothing special, it maybe works for one task but not for another. So feel free to improve, or change the technique as you like,... Not yet rated with 45 hits Added on: Sep 19, 2012 |
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Snow Displacement Using V-Ray in 3D Studio Max. Not yet rated with 55 hits Added on: Sep 19, 2012 |
In this tutorial were going to try explaining you how to get some better rendering results in 3D Studio Max. Were using the 2008 version, since the others... Not yet rated with 62 hits Added on: Sep 19, 2012 |
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Lighting with Mental Ray in 3D Studio Max. Not yet rated with 51 hits Added on: Sep 19, 2012 |
![]() Global Illumination for the Beginner Lately, global illumination has become more a science than an art. You will learn that in global illumination there are numerous ways to achieve a satisfying... Not yet rated with 55 hits Added on: Sep 19, 2012 |
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![]() Simulating Global or Indirect Illumination with Mental Ray Mental ray, a product of the Mental images, Inc, is the first rendering engine, which simulates the physically correction of the real light and reaction of surfaces... Not yet rated with 52 hits Added on: Sep 19, 2012 |
Well, this tutorial will not deal with the making of the Matrix-style bullet time effects, or any animation tips and tricks, but this tutorial will cover the wide... Not yet rated with 60 hits Added on: Sep 18, 2012 |
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This tutorial will describe how we modeled a character from a sketch. We will not go into great detail, as were assuming that the reader has some basic knowledge... Not yet rated with 56 hits Added on: Sep 18, 2012 |
Making of: The Gates of Hell project in 3D Studio Max. Take a look at the final result! Pretty spectacular, huh? Try it yourself! Not yet rated with 48 hits Added on: Sep 18, 2012 |
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![]() Creating a Glade Using Grass-O-Matic Plugin This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX.... Not yet rated with 64 hits Added on: Sep 18, 2012 |
The Blood Cells composition that we are going to do today is very simple to do. Well start by constructing blood cell first, then building environment, creating... Not yet rated with 48 hits Added on: Sep 18, 2012 |
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